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monetization-designlisted

Use when designing monetization architecture including pricing tiers, paywall placement, subscription infrastructure, and upgrade flows. Covers freemium models, billing integration, and retention mechanics. Do not use for product copy or naming conventions (use messaging-strategy) or onboarding funnels and A/B tests (use growth-engineering).
dtsong/agentic-council · ★ 0 · AI & Automation · score 78
Install: claude install-skill dtsong/agentic-council
# Monetization Design ## Purpose Design the monetization architecture for a product, including pricing tier structure, paywall placement strategy, subscription infrastructure, and upgrade flow design. ## Scope Constraints Analyzes product feature sets, competitive pricing, and billing architecture patterns. Does not implement payment integrations, modify production billing systems, or access financial data directly. ## Inputs - Product feature set (what exists, what's being built) - Target user segments and willingness-to-pay estimates - Competitive pricing landscape - Existing billing infrastructure (Stripe, RevenueCat, etc.) - App Store / Play Store requirements for in-app purchases ## Input Sanitization No user-provided values are used in commands or file paths. All inputs are treated as read-only analysis targets. ## Procedure ### Progress Checklist - [ ] Step 1: Value metrics defined - [ ] Step 2: Tier structure designed - [ ] Step 3: Paywall placement designed - [ ] Step 4: Upgrade flow designed - [ ] Step 5: Subscription infrastructure designed - [ ] Step 6: Retention mechanics designed ### Step 1: Define Value Metrics Identify what users pay for: - **Usage-based:** API calls, storage, messages, seats - **Feature-based:** Advanced features, integrations, priority support - **Outcome-based:** Projects, exports, reports generated - Choose the metric that scales with the value the user receives ### Step 2: Design Tier Structure Create a pricing ladder: - **F