tool-design
SolidThis skill should be used for the tool-interface layer of an agent system specifically: writing tool descriptions agents can route on, designing tool schemas and response formats, naming conventions, actionable error recovery messages, MCP server design, tool-set consolidation, and deciding when to add or remove an individual tool. Use this when the unit of work is a single tool or a set of tools. Route project-shape, pipeline architecture, and task-model-fit decisions to project-development; route deciding whether to introduce sub-agents to multi-agent-patterns.
Install
Quality Score: 81/100
Skill Content
Details
- Author
- docxology
- Repository
- docxology/template
- Created
- 11 months ago
- Last Updated
- today
- Language
- Python
- License
- Apache-2.0
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
project-development
This skill should be used for project-level decisions about LLM-powered systems: whether an LLM is the right primitive for the task at hand, the shape of a multi-stage batch or agent pipeline, token and cost estimation, choosing between single-agent and multi-agent at the project level, structured output design for downstream parsing, and structuring agent-assisted iteration. Use this when the unit of work is a whole project or a multi-stage pipeline. Route individual tool design to tool-design and individual skill-loading or context-budget tactics to context-optimization.
agent-tool-builder
Tools are how AI agents interact with the world. A well-designed tool is the difference between an agent that works and one that hallucinates, fails silently, or costs 10x more tokens than necessar...
agent-tool-builder
Tools are how AI agents interact with the world. A well-designed tool is the difference between an agent that works and one that hallucinates, fails silently, or costs 10x more tokens than necessary. This skill covers tool design from schema to error handling.