responsive-paradigms
SolidMobile, tablet, and desktop are different interaction paradigms — not the same layout scaled up or down. Sections can be hidden, repositioned, or made sticky on mobile. Navigation and primary actions move. Use when designing responsive layouts, adapting desktop UI for mobile, or deciding what to show on each breakpoint.
Install
Quality Score: 85/100
Skill Content
Details
- Author
- dembrandt
- Repository
- dembrandt/dembrandt-skills
- Created
- 3 months ago
- Last Updated
- 2 days ago
- Language
- JavaScript
- License
- MIT
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
design-mobile-first
Designs mobile-first responsive interfaces with touch optimization — breakpoint strategy, touch targets, safe areas, and gesture handling, enhanced progressively for larger screens. Use when the user mentions "mobile", "responsive", "touch", "PWA", "small screen", "tablet", "swipe", or "gesture", or when a UI looks desktop-only on a phone viewport.
mobile-principles
Mobile-specific UX principles - touch targets, hover-less doctrine, thumb zones, safe areas, gestures, mobile perf budgets. Cross-platform (web mobile, iOS, Android).
desktop-principles
Desktop-specific UX principles - hover states, pointer precision, keyboard shortcuts, multi-window, focus management. Covers macOS, Windows, Linux, web desktop.