responsive-paradigms
SolidMobile, tablet, and desktop are different interaction paradigms — not the same layout scaled up or down. Sections can be hidden, repositioned, or made sticky on mobile. Navigation and primary actions move. Use when designing responsive layouts, adapting desktop UI for mobile, or deciding what to show on each breakpoint.
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Quality Score: 87/100
Skill Content
Details
- Author
- dembrandt
- Repository
- dembrandt/dembrandt-skills
- Created
- 4 months ago
- Last Updated
- yesterday
- Language
- JavaScript
- License
- MIT
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
adaptive-interface
Adapt one interface across space, input, content pressure, text scaling, orientation, localization, and reduced motion. Use when designing or reviewing responsive behavior, touch and keyboard support, or layouts that break under real content.
responsive-design
Load this skill for any project with a user interface that must work across screen sizes and input methods, such as websites, web apps, dashboards, marketing pages, emails, or design systems. Use when building or reviewing layouts, choosing breakpoints, setting up fluid type, sizing touch targets, or making components adapt to their container. One design must serve phones, tablets, laptops, desktops, touch, mouse, and keyboard. Prefers content-first, mobile-first, framework-agnostic CSS and Baseline-stable features.
design-mobile-first
Designs mobile-first responsive interfaces with touch optimization — breakpoint strategy, touch targets, safe areas, and gesture handling, enhanced progressively for larger screens. Use when the user mentions "mobile", "responsive", "touch", "PWA", "small screen", "tablet", "swipe", or "gesture", or when a UI looks desktop-only on a phone viewport.