verify
SolidAdversarial verification — three competing agents (issue-finder, disprover, judge). Triggers "verify", "double check", "are you sure", "poke holes"; pre-prod, post-critical-fix.
Install
Quality Score: 87/100
Skill Content
Details
- Author
- darkroomengineering
- Repository
- darkroomengineering/cc-settings
- Created
- 8 months ago
- Last Updated
- today
- Language
- TypeScript
- License
- MIT
Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
verify-this
Verify a claim with fresh local evidence: restate it falsifiably, capture baseline and treatment, compare, return VERIFIED, NOT VERIFIED, or INCONCLUSIVE. Use for $verify-this, "prove it works", "did this fix it", "show me the evidence".
codex-adversarial
Run Codex adversarial review — actively tries to break confidence in the change. Use when asked "adversarial review", "red-team this change", or wants thorough security/correctness challenge.
verify
Use in Codex for evidence-based local verification, or for explicit Claude↔Codex crosschecks where Codex is the host and Claude is the independent reviewer. Local triggers include "검증해줘", "다 됐는지 확인", "verify", and "review this change". Crosscheck triggers include "클로드랑 크로스체크", "Claude 교차검증", "클로드 리뷰 받아", "cross-check with Claude", and "ask Claude to review". Multi-angle unit-test requests belong to the shared unit-test skill. Generic verification stays local and never calls an external LLM.