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supergoallisted

Route objective-driven development, verification, planning, "teach/explain", codebase learning, and skill evaluation through the Supergoal workflow. Use when Supergoal is requested or an autonomous delivery workflow is needed.
cskwork/supergoal-skill · ★ 4 · AI & Automation · score 77
Install: claude install-skill cskwork/supergoal-skill
# About One objective -> smallest correct change -> verified against ground truth. If invoked, run this skill's contract instead of downgrading to an inline shortcut. `SKILL.md` is the router; `reference/` carries procedure. Unless explicitly invoked, pure brainstorming and user-driven step-by-step work use normal direct collaboration. **Standing rules (read first, every mode).** Before classifying the mode, read `.supergoal/rules/RULES.md` if present. Honor it across phases as top-priority preference, but rules never weaken safety gates. Create/edit it only when the user explicitly asks (`reference/rules.md`). Check only the repo root (`.supergoal/rules/RULES.md`), and skip the check entirely in an ephemeral single-task workspace (auto-LIGHT tier; see role-loop `## Tier selection`). ## Core principles - Ground truth beats proxy: re-run REAL tests, re-read request/docs, and do not optimize to self-grading. - Exact proof beats review; implementation is delegated to a builder subagent. - LIGHT tier substitutes in-context equivalents for vault artifacts, gate scripts, the Z file, and the builder dispatch; its approval rule and commit bar live in `reference/role-loop.md` `## Tier selection`. - Smallest correct change; match surrounding code. Scope-minimalism governs code surface area, not UI quality: polished user-facing UI is baseline correctness. - GREENFIELD / DEBUG / LEGACY code changes use Before/After Eval before Build: prove before, target after, and delta with trust