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grill-melisted

Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use whenever the user wants to stress-test a plan, get grilled on their design, mentions "grill me", "challenge my thinking", "poke holes in this", "play devil's advocate", "review my approach", "what am I missing", "pressure test", "tell me why this won't work", or asks for feedback on a plan, proposal, architecture decision, or technical design. Even if they're just explaining an idea or asking "does this make sense?", treat it as a signal to invoke this skill and interview them thoroughly. Don't wait for an explicit "grill me" — any request for input on a plan or decision warrants this.
chris-hendrix/skills · ★ 2 · Code & Development · score 59
Install: claude install-skill chris-hendrix/skills
Interview me relentlessly about every aspect of this plan until you are highly confident no consequential question remains unanswered in the decision tree. The test: you could predict the user's answer to every meaningful "why" and "how" about this plan without guessing. If you'd have to fill in a blank or assume, you haven't grilled enough yet. Walk down each branch of the design tree, resolving dependencies between decisions one-by-one. For each question, provide your recommended answer. Ask the questions one at a time. Use the question tool for branching/decision-point questions where you can offer concrete options, and plain text for open-ended exploration that requires a free-form response. If a question can be answered by exploring the codebase, explore the codebase instead.