gat-storylisted
Install: claude install-skill chenhangcuisg-code/gat
# Story
This skill explores and documents a game's narrative through open-ended writer
interview. Spawn `gat-writer` for narrative reasoning. Spawn `gat-designer` or
`gat-artist` only when story choices need design-system or visual-direction checks.
Pick questions from the angle table below — follow the conversation, not a script.
## Phase 1: Resolve Mode
- If argument is `discuss` → Mode: `discuss` (no files written, exploration only)
- If argument is a hint or empty → Mode: `story` (produces narrative docs under `design/narrative/`)
Check whether these files exist:
- `design/gdd/game.md`
- `design/gdd/systems-index.md`
- `design/art/art-direction.md`
- `design/narrative/story.md`
- `design/narrative/world.md`
- `design/narrative/characters.md`
- `design/narrative/quests.md`
- `design/narrative/dialogue.md`
If foundational design docs exist, read them before asking questions that they
already answer. If they are missing, proceed only with high-level narrative
brainstorming and note that final narrative docs may need revision after
`/gat-brainstorm` establishes the game overview and systems.
## Phase 2: The Interview
### Core Rules
- **One question at a time.** Never batch. Wait for the answer before the next question.
- **Provide a recommended answer** with each question. Explain the narrative reasoning.
- **Prefer open-ended questions.** Let the user type free-form responses. Reserve
`AskUserQuestion` for concrete options where the user needs to choose.
- **Pick