← ClaudeAtlas

gat-learn-from-reflisted

Learn game-design and asset-convention lessons from a REFERENCE game you own or an open-source game — study structure, data layouts, skill/economy tuning, art conventions — and distil them into the knowledge base to inform your own original game. Study/learning use only; commercial use of this module requires prior approval (see LICENSING.md). Reverse-engineering only on titles you have the legal right to inspect. Triggers: 学习参考游戏, learn from reference, study this game's design, reference a game's structure, 拆解参考.
chenhangcuisg-code/gat · ★ 3 · AI & Automation · score 67
Install: claude install-skill chenhangcuisg-code/gat
# gat-learn-from-ref — study reference games to sharpen your own design Request: $ARGUMENTS Great original games are informed by careful study of prior art. This skill turns a **reference game you have the right to inspect** (an open-source game, a game you own, your own past project) into **design lessons** written into GAT's knowledge base — so your original game starts from a higher baseline. The output is *understanding and conventions*, never copied content. ## ⚖️ Boundaries — read first (non-negotiable) - **Study only.** Purpose is learning design/economy/art conventions to inform *your own original* work. Do **not** extract-and-ship another game's assets, code, story, or data. - **Only titles you may inspect.** Open-source games, games you own for personal study, your own projects. Respect each game's licence and terms of service. If you do not have the right to inspect it, stop. - **No redistribution.** Never commit or publish extracted third-party assets/code/data. They are for local study and are deleted or `.gitignore`d. - **Commercial gate.** This module (and any workflow built on it) is source-available for study/personal use; **commercial use requires prior approval** — see `LICENSING.md`. - **No DRM circumvention here.** This public skill does *not* ship key-extraction / packer- bypass tooling. Those capabilities live in a separate local-only companion (`game-unpack`) and are out of scope for this open module. If a target is encrypted/DRM-prot