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hatch-codogotchi-codex-and-lite-fulllisted

Generate a brand-new Codogotchi pet with the FULL lite set from scratch: Codex (Tier 1), Lite-Basic (Tier 2), and Lite-Enhanced (Tier 3) sprite atlases plus `pet.json`, generated in tier order. Use when a user wants a complete new Codogotchi pet that includes the enhanced / polish animation rows, not just the minimal alive/ghost set.
cesarnml/codogotchi · ★ 3 · AI & Automation · score 62
Install: claude install-skill cesarnml/codogotchi
> **Paths in this skill** — `scripts/…`, `references/…`, and `README.md` below are relative to this plugin's root (`hatch-codogotchi/`, two directories up from this file). `cd` to the plugin root before running the commands, or prefix each path with it. > > **I/O policy — scripts own all paths; the skill names none.** `image_gen` cannot reliably store or re-find what it generates, so **never tell it to save a row to a named directory** and never hunt for an image-generation save folder. Pass whatever local/temp paths the caller picks into the script arguments and chain each script's output forward; the only artifact that must persist is the final magenta atlas the user keys and installs. > > **No model-side visual inspection.** Do **not** use Computer Use, screenshots, or UI automation to eyeball generated output — the model cannot reliably see its own framing and it burns tokens. Frame geometry is enforced deterministically by `slice_grid.py`; visual review is the human's, on the script-produced contact sheet and previews. # hatch-codogotchi-codex-and-lite-full Generate a **brand-new** Codogotchi pet from scratch with the **full lite set** — produces **Codex** (Tier 1), **Lite-Basic** (Tier 2), and **Lite-Enhanced** (Tier 3) in one project. | File | Tier | Grid | Dimensions | Rows | |------|------|------|-----------|------| | `spritesheet.webp` | 1 — Codex | 8 × 9 | 1536 × 1872 | 9 | | `codogotchi-lite-basic-spritesheet.webp` | 2 — Lite-Basic | 8 × 9 | 1536 × 1872 | 9 (in