animated-video

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Timeline-based motion design

AI & Automation 64,796 stars 10637 forks Updated yesterday CC0-1.0

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Skill Content

# Animated video Create an animated video or motion design piece rendered as an HTML page. Build a timeline-based animation with smooth transitions. Design frame-by-frame sequences with playback controls (play/pause, scrubber). Focus on visual storytelling with the Anthropic brand palette. Export-ready at a fixed aspect ratio (16:9 or 9:16). If you need to know the position of an element (eg to move a cursor or character between elements) use refs to grab the position. ALWAYS build on the `animations_v3.jsx` starter for ANY animation piece — including one hosted on a design-components page (the helmet-script + x-import structure IS the starter case, not an exemption). The only exemptions: a minor animated accent inside a larger non-animation design, or the user explicitly asking you not to use the starter. Skipping the starter silently removes the user's timeline editor — scene trims, speed changes, and video export only exist when the page builds on the engine. Do NOT load `animations.jsx` or `animations-v2.jsx` alongside it (the engines share window globals — last wins). A project that already uses an older starter keeps it; don't migrate existing animations. START by calling `copy_starter_component` with `kind: "animations_v3.jsx"` — the continuous-composition engine: the whole animation is ONE element tree rendered from one authored-time clock, so elements move, morph, and persist across section boundaries by ordinary interpolation — nothing mounts or unmounts at a bou...

Details

Author
asgeirtj
Repository
asgeirtj/system_prompts_leaks
Created
1 years ago
Last Updated
yesterday
Language
JavaScript
License
CC0-1.0

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