lamina-interview-design

Solid

Actor-walk script design — probe operations, goals, and failure modes per simulated actor. Not human moderator craft.

Web & Frontend 65 stars 2 forks Updated today Apache-2.0

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Skill Content

# Actor-Walk Script Design (agent-native) Design **what each simulated actor attempts** on the live product during verify. ## Script template Per actor: - **Goal** — outcome from persona (e.g. download ticket before exam) - **Starting context** — role, permissions, data state - **Happy path** — operations in order - **Stress probes** — forbidden actions, race timing, error recovery - **Success criteria** — observable UI/state + invariant holds Spawn via persona-panel pattern; one subagent per actor. ## Anti-patterns - **Open-ended interview** — "tell me how you feel" without operations - **Leading questions** — scripting answers instead of observing behavior ## Related - [User Modeling](../lamina-user-modeling/SKILL.md) - [Persona Panel](../lamina-orchestrator/patterns/persona-panel.md)

Details

Author
aryaniyaps
Repository
aryaniyaps/lamina
Created
3 weeks ago
Last Updated
today
Language
TypeScript
License
Apache-2.0

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