api-and-interface-design

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Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.

API & Backend 47,560 stars 5274 forks Updated 4 days ago MIT

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Skill Content

# API and Interface Design ## Overview Design stable, well-documented interfaces that are hard to misuse. Good interfaces make the right thing easy and the wrong thing hard. This applies to REST APIs, GraphQL schemas, module boundaries, component props, and any surface where one piece of code talks to another. ## When to Use - Designing new API endpoints - Defining module boundaries or contracts between teams - Creating component prop interfaces - Establishing database schema that informs API shape - Changing existing public interfaces ## Core Principles ### Hyrum's Law > With a sufficient number of users of an API, all observable behaviors of your system will be depended on by somebody, regardless of what you promise in the contract. This means: every public behavior — including undocumented quirks, error message text, timing, and ordering — becomes a de facto contract once users depend on it. Design implications: - **Be intentional about what you expose.** Every observable behavior is a potential commitment. - **Don't leak implementation details.** If users can observe it, they will depend on it. - **Plan for deprecation at design time.** See `deprecation-and-migration` for how to safely remove things users depend on. - **Tests are not enough.** Even with perfect contract tests, Hyrum's Law means "safe" changes can break real users who depend on undocumented behavior. ### The One-Version Rule Avoid forcing consumers to choose between multiple versions of the same...

Details

Author
addyosmani
Repository
addyosmani/agent-skills
Created
3 months ago
Last Updated
4 days ago
Language
Shell
License
MIT

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