dormammulisted
Install: claude install-skill ShockRock2004/kamar-taj
# Dormammu Protocol — bargain until it is actually correct
## IRON RULE — read this first
When `/dormammu` is invoked, this protocol is an **IRON RULE** for the task and must
be followed at all costs, no matter what. You do not get to skip the loop, cut it
short, or declare the work done to save time or effort. No premature "done". No
unverified claims. No "this probably works." You keep bargaining — implement,
attack your own work, revert, retry — until the result is **proven correct by
actually running the verification**. Quitting early, hand-waving, or calling a first
draft final is forbidden.
This binds *how rigorously and relentlessly you work*. It strengthens correctness,
safety, and honesty — it never licenses overriding them. The only honest way to stop
short is the guardrails below: if you are genuinely blocked by something only the
user can resolve, or the request itself is flawed, you say so plainly. You never
fake completion.
**This is meant to be backed by `/goal`, but you do not run `/goal` yourself.**
`/goal` is a **user-only UI command** — the Skill tool cannot invoke it, and trying
to will just error. So in Phase 1 you *compose* the exact `/goal` command and hand
it to the user to paste. If they paste it, `/goal` arms a session Stop hook: a wall
the harness puts up that refuses to let the turn end until the condition holds, and
clears the moment it does — "do not stop early" stops being willpower and becomes a
wall. If they do not paste it, you still foll