gm-verify
SolidMechanical verification of the built game: headless build, unit tests, lint, static checks. Explicit invocation only — use /gm-verify.
Install
Quality Score: 84/100
Skill Content
Details
- Author
- RandallLiuXin
- Repository
- RandallLiuXin/GodotMaker
- Created
- 5 months ago
- Last Updated
- today
- Language
- Python
- License
- NOASSERTION
Similar Skills
Semantically similar based on skill content — not just same category
gm-build
Implement game mechanic functions via worker dispatch. Covers risk-first then main implementation. Dispatches workers until PLAN is clean, then runs one verify+review pass; loops until convergence. Explicit invocation only — use /gm-build.
gat-verify
Verify an implemented milestone before claiming it works: reference/provenance gate, Godot MCP lifecycle, real interaction/visual evidence, data/balance simulation, asset/style audit, and requirement/design coverage. Reports one evidence row per acceptance criterion. Use after /gat-implement, before saying done. Triggers: 验证, verify, test the feature, balance check, 数值校验, smoke test, does it actually work.
verify
Pre-merge verification gate. Build, test, and lint must all pass before marking done or shipping.