opencoven-design

Solid

Agent-operable design constraints for OpenCoven, Coven, harness cockpits, docs, and integration surfaces

AI & Automation 37 stars 24 forks Updated today MIT

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Quality Score: 86/100

Stars 20%
53
Recency 20%
100
Frontmatter 20%
70
Documentation 15%
100
Issue Health 10%
50
License 10%
100
Description 5%
100

Skill Content

# OpenCoven Design Skill Use this skill when designing or implementing OpenCoven/Coven interfaces, docs pages, diagrams, package README visuals, native companion surfaces, or agent-built UI components. OpenCoven should feel like collective intelligence plus controlled power: arcane but precise, technical not gimmicky, powerful not loud, minimal but symbolic. Core positioning: OpenCoven is an open ecosystem for persistent AI familiars: named agents with memory, tools, identity, roles, and continuity. It turns AI from a blank chatbox into a living workspace of agents that remember, coordinate, and belong to the user. ## Source Of Truth Read these local files before changing brand or UI behavior: - `DESIGN.md` - canonical brand and design system - `docs/BRAND.md` - brand asset index and usage summary - `docs/BRANDING-ADHERENCE.md` - current exceptions, risks, and hardening checklist - `brand/docs/BRAND-USAGE.md` - contributor PR checklist - `brand/ui/color-tokens.css` - canonical CSS color tokens - `brand/ui/typography.css` - canonical typography tokens Do not invent a separate design system. If this skill conflicts with `DESIGN.md`, follow `DESIGN.md` and update this skill. ## Brand Position Build for harness operators and developers, not a marketing toy. - The default feeling is a quiet command cockpit. - The product promise is durable AI systems that can stay: remember what matters, understand their purpose, use tools, coordinate with other agents, and remain unders...

Details

Author
OpenCoven
Repository
OpenCoven/coven
Created
3 months ago
Last Updated
today
Language
Rust
License
MIT

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