deepen-gamelisted
Install: claude install-skill Nioris/project-forge
# $deepen-game — Content Expansion for Existing Games
## Purpose
Games ship "technically complete" — SDK integrated, one level works, core loop functions. But they feel thin: 5 minutes of content, no reason to return, no progression depth, no surprise. Users rate 2 stars and leave.
This skill takes a **working** game in `WorkProgress/{Project}/` and methodically expands its depth. Not invention from scratch — research-grounded expansion targeting real gaps vs real competitors.
## ⚠️ When NOT to use
- Game is broken / doesn't run → fix first with `$game-polish` or `$fix-ui`
- Game is from-scratch new build → use `$new-project` + `$full-pipeline` instead
- Just want visual upgrade → `$visual-upgrade` (narrower scope)
- Balance/difficulty tuning only → `$game-design` directly
## Phase 1: Research (MANDATORY)
Invoke `$research-references` with the game's genre + platform + "content depth":
```
$research-references {genre} mobile games content depth progression retention
```
This produces `wiki/research/{Project}-references.md`. Expect to find:
- 3-5 successful games in same genre
- How long their "content tail" is (levels count, chapters, difficulty modes)
- Which retention features they ship (daily quests, battle pass, seasons, endless mode)
- UI density — are they minimalist or feature-rich?
- Common complaints — what users hated that you should avoid
**STOP after this phase.** Show summary → user confirms direction → Phase 2.
## Phase 2: Gap analysis (MANDATORY)
Co