unikit-roadmap
SolidCreate or update a strategic project roadmap with major milestones. Generates .unikit/ROADMAP.md — a high-level checklist of project goals. Use when user says "roadmap", "project plan", "milestones", "what to build next", "strategic goals", or wants to see big-picture progress. Also use when the user asks to check which milestones are done or wants to plan the overall project direction.
Install
Quality Score: 86/100
Skill Content
Details
- Author
- NintendaDev
- Repository
- NintendaDev/unikit-ai
- Created
- 5 months ago
- Last Updated
- today
- Language
- Shell
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
aif-roadmap
Create or update a project roadmap with major milestones. Generates the configured roadmap artifact (default .ai-factory/ROADMAP.md) — a strategic checklist of high-level goals. Use when user says "roadmap", "project plan", "milestones", or "what to build next".
unikit-architecture
Generate the architecture guidelines for a game project. Scans the project structure and tech stack, then produces .unikit/ARCHITECTURE.md describing the folder layout, dependency rules, and how modules communicate. Name a specific pattern or let it auto-detect. Use when the user wants to define or document the project architecture, e.g. "generate architecture", "describe the architecture", "which architecture should I use", "set up project architecture", or mentions module structure, module boundaries, project organization, or dependency rules.
roadmap
Use when the user asks what to work on next, wants to start the next thing, adds or tracks a feature, page, function or integration, initializes a project, asks what is left to build, wants work batched into parallel waves or phases, wants competing items prioritized or ranked, or the roadmap needs reconciling against reality.