maple-makelisted
Install: claude install-skill NEXPACE-Limited/msu-skills
# maple-make Skill
Loads the MapleStory data reference library under `references/` to provide complete knowledge on how MapleStory assets are structured and composed — sprite rendering, socket assembly, mob/NPC/skill/map data structures.
## Entry Point
Always start with `references/maple-data-reference.md`. It is the index that maps every domain to the correct resource file. Do not load resource files directly without consulting the entry point first.
## Resource Map
| File | Description |
|------|-------------|
| [maple-data-reference.md](references/maple-data-reference.md) | **ENTRY POINT** — Quick Rules, ID formulas, reference map |
| [maple-core-rendering.md](references/maple-core-rendering.md) | CDN, flip rules, draw formula, Phaser integration |
| [maple-core-folder-guide.md](references/maple-core-folder-guide.md) | data/ directory structure, file naming conventions |
| [maple-core-id-system.md](references/maple-core-id-system.md) | ID-to-file resolution rules |
| [maple-core-id-reference.md](references/maple-core-id-reference.md) | Weapon types, job tree, body part slots, skill grades |
| [maple-core-items.md](references/maple-core-items.md) | Item overview |
| [maple-core-items-reference.md](references/maple-core-items-reference.md) | Item ID reference |
| [maple-character-rendering.md](references/maple-character-rendering.md) | Character socket assembly (multi-part equip) |
| [maple-character-skill-system.md](references/maple-character-skill-system.md) | Skill d