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grimmediaskill-iconslisted

Skill Icons: House rules for generating skill icon assets and saving image prompts. Use whenever creating or updating a skill's icons, icon prompts, or any file under a skill's assets/ or assets/prompts/ folder.
MindGoblinStudios/grim-tome · ★ 15 · AI & Automation · score 80
Install: claude install-skill MindGoblinStudios/grim-tome
# Skill Icons House rules for skill icon assets and the image prompts that produce them. Follow this skill any time you generate, regenerate, resize, or document a skill icon. ## Required Assets Every skill ships with real icon assets before it is considered complete: - `assets/<skill-stem>-icon-small.png` at 128x128 - `assets/<skill-stem>-icon-large.png` at 1024x1024 - `agents/openai.yaml` references both via `interface.icon_small` and `interface.icon_large` Rules: - Bitmap PNG only. Never create SVG/vector skill icons, and never point `agents/openai.yaml` at anything but PNG. - Generate a source image, copy it into the skill's `assets/` folder (optionally under `assets/generated/`), then resize/export the two required sizes. - Verify icon dimensions before finishing. ## House Style Grim skill icons share a recognizable look: - Dark arcane-code artifacts, grimoire/book motifs when appropriate, black leather, antique brass, emerald magical light, parchment or stone textures. - Premium game-inventory / app-icon feel — dimensional, hand-painted, readable at 128px. - Represent code/software concepts as magical machinery, spellwork, runes, portals, annotated tomes, or enchanted tools while keeping the practical skill subject readable at small sizes. Avoid generic SaaS badge styling: no plain office documents, bland browser frames, stock app gradients, corporate glass cards, or cheerful productivity-app visuals unless the skill explicitly needs that contrast. ## Prompt F