verify
SolidVisual verification as the Definition of Done for any change with a runtime surface (a rendered page, a UI, a live view). Use whenever you are about to call a UI or frontend change done, before moving an item to done, whenever an item is marked ui: true, or when someone asks "does it actually render / work". Proves behavior by driving the real thing in a browser and measuring computed layout - a passing pytest, a served file, a node check, or a subagent code-review is NOT proof. Applies inside subagents too: if you built or touched a runtime surface, run this before claiming done.
Install
Quality Score: 80/100
Skill Content
Details
- Author
- Marcel-Bich
- Repository
- Marcel-Bich/marcel-bich-claude-marketplace
- Created
- 6 months ago
- Last Updated
- 4 days ago
- Language
- Shell
- License
- MIT
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
visual-verify
Use when about to declare done on any output with a visual surface -- an HTML page, a rendered UI, a diagram, a slide, a screenshot-able view -- to confirm by looking at the rendered result instead of asserting it. Also use when asked to screenshot or visually check a page or a local file.
verify-done
An evidence gate that must pass before claiming any task is complete. Use this at the end of every coding task, right before saying "done", "fixed", "implemented", or "should work", and whenever tempted to assume code works without running it. Applies to features, bug fixes, refactors, config changes, and one-off scripts alike. If work is being handed back to a human, this gate comes first.
verified-done
Use when about to claim any work is complete, fixed, passing, or shipped — before saying "done", "should work now", "that fixes it", or committing. Also use at the end of every slice, before wrap/handoff, and whenever you notice you are asserting an outcome you have not freshly observed.