design-system-interviewlisted
Install: claude install-skill KyaniteLabs/tastecheck
# Design System Interview
Turn a vague frontend brief into buildable decisions: study evidence, recommend a point of
view, and ask only questions that materially change the build.
## Start with direction, not questionnaire
Inspect product job, audience, content, marks, constraints, locales, and visual references
before asking. Open with:
```markdown
What I see: <the strongest signal in the brief>
My recommendation: <a specific direction>
Why it fits: <the product consequence>
Choose: <fork A and trade-off> / <fork B and trade-off> / redirect me
```
Ask one high-consequence fork at a time; combine only when one answer settles several
decisions. Reflect each answer in one line for correction without rereading.
## Interview loop
1. **Read the room.** Separate current evidence from residue. If an existing direction covers
five dimensions, confirm it and ask only for gaps.
2. **Propose a fork.** Give two brief-compatible outcomes that look or behave materially
differently. Recommend one and name its trade-off.
3. **Turn language into consequences.** Translate “clean,” “premium,” or “bold” into hierarchy,
density, material, type, color, or rhythm; do not debate adjectives.
4. **Record the decision.** Mark `committed`, `assumption awaiting confirmation`, or
`blocked by contradiction`, with supporting evidence.
5. **Stop when buildable.** All nine dimensions are decided, delegated, or blocked; then write
artifact and handoff.
Use 4–10 exchanges for a full inter