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runner-tunelisted

Tune an existing runner game — CONFIG difficulty, theme CSS, bloom — without rewriting architecture. Trigger `/runner-tune <game>`.
KhaiTrang1995/agentic-awesome-kits · ★ 7 · AI & Automation · score 69
Install: claude install-skill KhaiTrang1995/agentic-awesome-kits
# /runner-tune — Difficulty & theme ## Goal Adjust **numbers and theme** on an existing `games.js` / `index.html`. Do not replace the Spawner/hook architecture unless the user asks. ## Examples ```text /runner-tune wing --gravity -32 --flap 10 /runner-tune moto --speed-max 50 --accent #33e6ff /runner-tune loop --jump 15 ``` ## Process 1. Read current `CONFIG` and `:root` CSS variables. 2. L1 short plan of keys to change. 3. Patch only those keys; keep comments. 4. Suggest playtest checklist (mobile touch, keyboard, mute). ## Do not - Rewrite mesh builders “for fun” - Change `mode: 'side'|'forward'` without explicit request - Invent external leaderboard endpoints ## References - @../../rules/runner-conventions.md - @../../rules/approval-gate.md