ccc-fablelisted
Install: claude install-skill KevinZai/commander
# $ccc-fable — Arm the Fable Method
**CC Commander** · $ccc-fable · The operating doctrine distilled from Claude Fable 5, encoded as 12 gates so any model produces Fable-shaped results.
## What this skill does
`$ccc-fable` doesn't run a build — it arms a **session-wide operating contract**. Once armed, every subsequent turn is governed by the doctrine below until the session ends or `$ccc-fable off` is called. Full text: `rules/fable-method.md`.
## Argument routing
Ask via AskUserQuestion if no argument is given: **on** (arm the full contract) / **status** (show what's currently armed) / **audit** (self-check for violations) / **off** (disarm, return to default posture).
### `on` (default action)
Arm all five layers as the session's operating contract:
**1. The PM loop** — every work cycle, run the three lenses ambiently (cross-ref `$ccc-suggest loop`):
- **IMPROVE:** repeated manual step → encode it as a skill or hook.
- **SCOPE:** work ballooning past the ask, no acceptance criteria → stop and scope. SCOPE OUTRANKS IMPROVE.
- **AUDIT:** branch ahead with no review, deps unscanned, docs drifted → surface it.
Flag adjacent opportunities — never execute them inline.
**2. The 12 gates** — the session's operating contract. Each is checkable; if the gate can't be checked, the work isn't done:
| # | Gate question |
|---|---|
| 1. Orchestrate, don't type | Is the plan written down with acceptance criteria before implementation started? |
| 2. Never trust a single pass | W