ux-usability-studylisted
Install: claude install-skill JoaoMonteiro100/ux-design-skills
# UX Usability Study Kit
This skill helps you run a **moderated usability study** end to end: figure out
what you're trying to learn, recruit the right people, prepare everything you
say and hand to a participant, take notes you can actually use, and turn raw
observations into findings a team will act on.
A usability test is simple in spirit — you give real, representative people
realistic tasks and watch where the product helps or fails them — but it goes
wrong in predictable ways: fuzzy goals, the wrong participants, leading
questions, tasks that hand users the answer, and notes that can't be
synthesized afterward. The guidance below exists to avoid those failure modes,
not to impose ceremony. Scale it to the study: a scrappy five-person test of one
flow needs a fraction of what a formal benchmark study needs.
## How to work through a study
Usability work is a pipeline, and each artifact feeds the next — success metrics
shape the screener, the screener shapes recruiting, the tasks come from the
research questions, and the note structure comes from the tasks. So don't jump
straight to writing a script. Establish the foundation first, then generate the
downstream materials from it.
Ask the user which pieces they need. Most people want either the **full kit** or
one specific artifact ("just write me a screener"). If they want one piece,
still ground it in the foundation questions below — a screener written without
knowing who the target user is will be generic and useless