← ClaudeAtlas

six-day-cyclelisted

Six-Day Development Cycle — sustainable shipping cadence. Day 1 Ideate, Day 2 Design, Days 3-4 Build, Day 5 Test+Polish, Day 6 Launch, then mandatory Rest. Maps to Hermetic principles. Never 7-day weeks. Use for planning project cadence.
HermeticOrmus/six-day-cycle-skills · ★ 0 · Web & Frontend · score 71
Install: claude install-skill HermeticOrmus/six-day-cycle-skills
# Six-Day Cycle ## Days 1. Ideate & Research (Mentalism) 2. Design & Plan (Correspondence) 3-4. Build (Vibration) 5. Test & Polish (Cause-Effect) 6. Launch (Gender) Rest. (Rhythm) — sacred, non-optional ## Scales 1-hour, 3-day, 6-day, 2-week — pick what fits. Rest scales linearly only as a percentage; absolute rest can't shrink below a recoverable minimum. ## Anti-patterns - 7-day weeks - Borrowing rest day - Stacking cycles - All days as build days --- Full content at https://github.com/HermeticOrmus/six-day-cycle-skills.