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mira-craftlisted

The camera, light, look, rhythm, time and continuity banks Mira's prompt pipeline is built on, generated from the live registry: 58 camera moves, 36 lighting schemes, film stocks, grades, lenses, hooks, cut patterns, the continuity doctrine. Use it when you write a clip prompt for Mira yourself and want a camera move, a light or a look to be YOUR decision rather than the pipeline's: pick from the bank, write the description in words. Also answers "what camera moves exist", "lighting scheme for", "движение камеры", "схема света". NOT a prompting workflow (mira-video-prompting) and never a list of keys to paste.
Global-AI-Group-Inc/content-generation-skills · ★ 5 · AI & Automation · score 78
Install: claude install-skill Global-AI-Group-Inc/content-generation-skills
# Mira craft banks <!-- generated from the registry by comfy_study/comfy_video/build_skills.py; edit the registry, not this file --> These are the same banks the pipeline's own specialists read inside the graph. Whatever you state in a prompt is kept word for word; the specialists fill only the slots you left empty. So this is what you open when you want a decision to be yours, and what you can skip when you do not care: an unstated slot is filled by a specialist that sees the whole bank at once. Use the keys to choose, never to write. Pick one move, one lighting scheme, one stock, one grade, and put the chosen entry's description into the prompt in your own words. A prompt containing a bank key (`push_in`, `rembrandt`) is a bug; it happened in production once and the clip came back with the key rendered as a caption. Choose, do not collect. One item from every list describes a scene that cannot physically exist. | You are deciding | Read | |---|---| | a camera move, a framing, anything about time and speed | [camera.md](references/camera.md) | | the lighting scheme and its direction | [light.md](references/light.md) | | film stock, grade, lens, texture, a social aesthetic | [look.md](references/look.md) | | the hook, the cut pattern, pacing, composition, sound, a genre preset | [rhythm.md](references/rhythm.md) | | props, object counts, hands, occlusion, cause and effect | [continuity.md](references/continuity.md) | One file per decision. Do not load all five for one p