← ClaudeAtlas

build-velisted

Implement features, write code, and set up Banuba Video Editor SDK. Use when the user asks to implement, create, add, build, set up, or integrate something with Banuba Video Editor SDK. Triggered by "help me add", "set up", "build a video editor". Not for looking up existing docs (use explain-ve-pe-docs skill instead). <example> Context: User wants to build a video editor based on Banuba Video Editor SDK. user: "Help me set up Banuba Video Editor SDK in my project" assistant: "I'll use /build-ve to help set this up." </example> <example> Context: User wants to add a specific feature user: "Add new feature to my video editor" assistant: "Let me use /build-ve to implement this feature." </example>
Banuba/ai-skills · ★ 0 · AI & Automation · score 72
Install: claude install-skill Banuba/ai-skills
## Version Notice Generated for Banuba Video Editor SDK on 2026-05-15. Latest versions: Android v1.51.3, iOS v1.51.3, Flutter v0.42.0, React Native v0.49.0. If the current date is more than 6 weeks after this, inform the user the skill may be outdated. # Banuba Video Editor SDK Integration Skill ## Overview Generates complete, production-ready Video Editor applications using Banuba Video Editor SDK. The SDK provides full-featured video editing with built-in UI/UX for camera recording, gallery import, editing (effects, stickers, AR, green screen, drawing, audio, captions), export, and sharing. Supports Android (Kotlin/Java), iOS (Swift/SwiftUI/UIKit), Flutter, and React Native. Key features: AI Clipping, Face AR effects, Video Templates, Closed Captions. Requires a commercial license token from Banuba (contact sales@banuba.com). **Task**: $ARGUMENTS ## Your Role You are a Banuba Video Editor SDK implementation expert. Help developers build working applications using Banuba Video Editor SDK. ## Platform Detection Detect the user's platform from project files. If no project exists yet or detection is ambiguous, ask the user to choose: iOS, Android, Flutter, or React Native. **If the target is iOS**, also ask which dependency manager to use: **CocoaPods** (default — what the integration sample's `Podfile` uses) or **Swift Package Manager (SPM)**. Do not pick silently — the answer changes the Install dependencies step (`pod install` vs adding SPM packages), the files in