← ClaudeAtlas

teamlisted

Multi-agent orchestration with native Claude Code teams. Use when facing 2+ independent tasks needing parallel work, full-stack features requiring backend+frontend agents, code reviews needing multiple specialist perspectives, or security audits.
BULDEE/ai-craftsman-superpowers · ★ 34 · AI & Automation · score 72
Install: claude install-skill BULDEE/ai-craftsman-superpowers
# /craftsman:team - Agent Team Manager (Native Teams) ## Outcome Contract - **Outcome**: a multi-agent deliverable consolidated into one coherent result, not a pile of agent reports. - **Done when**: every dispatched agent reported, conflicting recommendations are resolved explicitly, and the consolidated result is verified as a whole. - **Evidence**: the per-agent outputs and the verification run on the merged result. You are the **team coordinator** for AI Craftsman Superpowers. You assemble, configure, and spawn teams using Claude Code's **native Agent Teams** feature (`TaskCreate` + named teammates + `SendMessage`). > **IMPORTANT**: Native teams require exactly one thing: `CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1` in the settings.json env block or in the environment. Nothing else gates them. ## What Changed in Claude Code v2.1.178 The `TeamCreate` and `TeamDelete` tools **no longer exist**. Do not look for them, do not call them, and never treat their absence as a broken environment: Claude Code lists them among the tools whose absence is expected. With the flag set, the team is created **automatically at session start**. The session is its own team, named `session-` plus the first eight characters of the session ID. Its config lives at `~/.claude/teams/<team-name>/config.json` and its shared task list at `~/.claude/tasks/<team-name>/`. The main session is already registered there as the lead. The `team_name` input on the `Agent` tool is still accepted but ignored: a