← ClaudeAtlas

project-backloglisted

Transform a seed into a prioritized feature backlog (create or update mode, with page-discovery for web). Use with /project-backlog.
AirMile/claude-config · ★ 0 · Data & Documents · score 78
Install: claude install-skill AirMile/claude-config
# Project Backlog ## Overview This is the **bridge** between the seed document and the dev or game pipeline. Transforms structured idea markdown into a prioritized feature backlog ready for `/dev-define` (web) or `/game-define` (game). **Trigger**: `/project-backlog` or `/project-backlog [paste markdown]` ## Input Accepts markdown from: - `/project-seed` output - `/project-brainstorm` output - Any structured concept markdown (web or game) ## Output `.project/backlog.html` with: - Decomposed features - Dependencies - P1/P2/P3/P4 priority - Direct links to `/dev-define {feature}` (web) or `/game-define {feature}` (game) ## Workflow ### Stack Detection (pre-PHASE 0) **Goal:** Detect whether this is a web or game project so the correct feature types and terminology are used. **Process:** 1. Try to read `.project/project.json` 2. Check fields in order: - `stack.engine === "godot"` → **GAME MODE** - `concept.platform === "game"` → **GAME MODE** - No match or no project.json → **WEB MODE** 3. Show detected mode: ``` STACK DETECTED: web (→ /dev-define pipeline) STACK DETECTED: game (→ /game-define pipeline) ``` ### PHASE 0: Input Detection > **Todo**: Read `.claude/skills/project-backlog/references/input-detection.md` ### Enter Plan Mode Follow [shared/PLAN-MODE.md](../shared/PLAN-MODE.md) Entry protocol before PHASE 0.5. PHASE 0.5 → PHASE 3 (research → feature extraction → dependencies → priority) run in plan mode; the final feature plan