hunt-runlisted
Install: claude install-skill 3dcom2711/thrunt-god
<objective>
Execute a hunt phase.
Documented flags are available behaviors, not implied active behaviors.
Treat `--wave N`, `--gaps-only`, and `--interactive` as active only when the literal token appears in `$ARGUMENTS`.
If none of these tokens appear, run the standard full-phase execution flow.
The execution boundary is the shared THRUNT runtime contract:
- each material hunt action is shaped as a `QuerySpec`
- connectors return one normalized result envelope
- query logs and receipts are emitted from runtime metadata, not connector-specific ad hoc blobs
- connector-backed execution can be inspected locally with `thrunt-tools runtime list-connectors`, `thrunt-tools runtime doctor`, `thrunt-tools runtime smoke`, `thrunt-tools pack render-targets`, and `thrunt-tools runtime execute`
`--wave N` executes only a single wave and must not mark the whole phase complete until no incomplete plans remain.
**Creates or updates:**
- `.planning/QUERIES/*.md`
- `.planning/RECEIPTS/*.md`
- Phase `SUMMARY.md`
- `.planning/STATE.md`
- `.planning/HYPOTHESES.md` when new pivots emerge
- `.planning/HUNTMAP.md` when phase status changes
**After this command:** Run `/hunt-validate-findings <phase>`.
</objective>
<context>
Available optional flags (documentation only):
- `--wave N` — run only Wave `N`
- `--gaps-only` — run only gap-closure plans
- `--interactive` — stop after each wave for operator review
Active flags must be derived from `$ARGUMENTS`.
Do not infer that a flag is active jus