hunt-map-environmentlisted
Install: claude install-skill 3dcom2711/thrunt-god
<objective>
Create or refresh the environment map for this hunt program or case.
**Creates or updates:**
- `.planning/environment/ENVIRONMENT.md`
- `.planning/MISSION.md`
- `.planning/HYPOTHESES.md`
- `.planning/STATE.md`
Unknown tenants, tools, retention windows, access paths, and blind spots must remain `TBD` until the operator confirms them.
Confirmed environment facts should replace existing `TBD` markers immediately; only unresolved fields should stay `TBD`.
**After this command:** Run `/hunt-shape-hypothesis` or `/hunt-plan 1`.
</objective>
<execution_context>
@.github/thrunt-god/workflows/hunt-map-environment.md
@.github/thrunt-god/templates/environment-map.md
</execution_context>
<process>
Execute the environment-mapping workflow from @.github/thrunt-god/workflows/hunt-map-environment.md.
Prefer concrete environment facts over generic best practices. Preserve existing analyst notes.
Default behavior is to preserve confirmed facts and leave unknown values as `TBD` rather than populating simulated environment details.
Replace `TBD` only where live workspace evidence or direct operator input confirms the fact.
</process>