← ClaudeAtlas

hunt-map-environmentlisted

Map available telemetry, query surfaces, tenants, retention windows, and investigation blind spots
3dcom2711/thrunt-god · ★ 0 · AI & Automation · score 73
Install: claude install-skill 3dcom2711/thrunt-god
<objective> Create or refresh the environment map for this hunt program or case. **Creates or updates:** - `.planning/environment/ENVIRONMENT.md` - `.planning/MISSION.md` - `.planning/HYPOTHESES.md` - `.planning/STATE.md` Unknown tenants, tools, retention windows, access paths, and blind spots must remain `TBD` until the operator confirms them. Confirmed environment facts should replace existing `TBD` markers immediately; only unresolved fields should stay `TBD`. **After this command:** Run `/hunt-shape-hypothesis` or `/hunt-plan 1`. </objective> <execution_context> @.github/thrunt-god/workflows/hunt-map-environment.md @.github/thrunt-god/templates/environment-map.md </execution_context> <process> Execute the environment-mapping workflow from @.github/thrunt-god/workflows/hunt-map-environment.md. Prefer concrete environment facts over generic best practices. Preserve existing analyst notes. Default behavior is to preserve confirmed facts and leave unknown values as `TBD` rather than populating simulated environment details. Replace `TBD` only where live workspace evidence or direct operator input confirms the fact. </process>