SunnyKTuladhar
UserπThe Lateral Thinking skill, for when you need to turn you coding agent to brainstorm, solve issues or to overthink and overanalyse stuff. Three thinking levels (grounded, balanced and wild) to think to suit your required needs
Categories
Indexed Skills (4)
lateralus-brainstorm-caveman
Caveman-compressed brainstorming skill. Same as lateralus-brainstorm β goal and horizon first, three modes (Grounded, Balanced, Wild) β but ~60% fewer tokens. Use when context window is nearly full or you want faster responses.
lateralus-caveman
Caveman-compressed lateral-thinking escape hatch for stalled debugging. Surfaces end goal and horizon (long-term, MVP, POC, workaround) then generates goal-appropriate alternatives in two tiers. 60% fewer tokens. Use only after normal debugging genuinely stalled.
lateralus-brainstorm
Structured brainstorming skill for features, architecture, and ideas. Activates automatically during plan mode. Generates ideas in three tiers: Grounded (practical, shippable), Balanced (assumption-questioning, loosely feasible), Wild (speculative, constraint-free). Use when user invokes /lateralus-brainstorm, says "let's plan", "brainstorm", "what are our options", "how should we approach this", or agent enters plan mode. Use for new work, not debugging.
lateralus
Lateral-thinking escape hatch for stalled debugging. Surfaces end goal and solution horizon, generates alternatives in three tiers: Grounded (testable causes), Balanced (assumption-questioning), Wild (speculative reframes), plus Workaround (bypass now, fix later). Use when user invokes /lateralus, says "stuck", "going in circles", "already tried", "still broken", or normal debugging has genuinely stalled after 2+ failed attempts.
Bio shown is the top-scored skill's repo description as a fallback β real GitHub bios land in a future update.