JSungMin
UserClaude Code plugin: force Rider's MCP symbol/reference/file index over Bash grep, with token-flood summarization. For large Unreal C++/.NET codebases.
Categories
Indexed Skills (2)
gamedev-log-analyzer
Analyze an editor or build log (Unreal Engine Saved/Logs, Unity Editor.log, Godot output, MSVC/UBT/MSBuild build output, or any structured text log) token-efficiently. Use when the user mentions checking, reading, searching, summarizing, or diffing a log; investigating editor/engine errors, warnings, crashes, asserts, callstacks, or log spam; or asks "what's flooding the log" / "what changed since the last run". Parses, deduplicates, classifies by severity/category, and extracts decisive fields via the `gamedev-log` CLI instead of dumping the raw file (logs can be tens of MB).
rider-search
Routing rules for code search in JetBrains Rider projects — use the Rider MCP symbol/reference/file tools instead of Bash grep. Use whenever searching for a symbol, definition, function, variable, type, or finding usages/references in a C#/.NET or Unreal C++ codebase open in Rider.
Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.