0xsline
UserOpen-source, local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion rendering.
Categories
Indexed Skills (26)
voice
Text-to-Speech (TTS), voiceover, narration placement/sync, and custom sound effects (SFX) generator. Use when the user wants generated speech from text, wants to add/replace/align narration or voiceover for an existing video/timeline, wants to keep existing voiceover synced after visual retiming edits, needs voice audition/selection, or explicitly wants a newly generated/custom sound effect that is not available in the Sound Effects library.
music-intelligence
Inspect cached local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts. Use for BGM beat edits, rhythm cuts, 卡点剪辑, musical structure, BPM, mood, genre, or instrument questions.
image-gen
AI image generation via gpt-image-2, nano-banana, and MiniMax image-01. Use when the user wants to generate or create an image / picture / still.
music
Music generation via Mureka and MiniMax. Use for instrumentals, songs, soundtracks, track/stem generation, or covers through `submit_music`.
shader-gen
AI shader generator for WebGL video effects, transitions, masks, and color grading (LUT / 调色 / 电影感 / film look). Use when the user wants a video effect (滤镜 / 特效), a transition (转场 / crossfade / wipe / cube / 3d), a mask (蒙版 / 遮罩 / reveal), a zoom / push-in (推近 / 推镜头), or a color grade — try the built-in effects (zoom, builtin LUTs) before generating a new shader.
talking-head-guide
Guide for editing videos where the primary content is people talking — talking-head / 口播, interview / 访谈, lecture, tutorial, podcast, course content, and similar talking-driven formats. Use when the user wants speech editing on a talking video (剪口播 / 口播剪辑 / 去口癖 / clean up fillers / smooth speech), motion graphics layered onto talking video (口播加 MG / 加动画), or B-roll on a talking video (加 B-roll / add B-roll). For motion graphics specifically, use this together with the active Motion Graphics skill/workflow available in the current OpenChatCut environment — this skill adds talking-specific guidance (speech-rhythm timing, frame-aware placement, subject/caption protection, placement verification).
video-gen
AI video generation via Seedance 2.0, Kling, and MiniMax Hailuo. Use when the user wants to generate a video clip — text-to-video, image-to-video, first/last-frame transitions, reference-guided generation, multi-shot, or generatively editing / extending an existing clip.
product-help
OpenChatCut product knowledge — UI layout, editor features, and how generation providers are configured. Use when the user asks about the product interface, how to use a feature, where to find something, or needs GUI guidance for something the agent cannot do directly. Also use as fallback when a task fails and the user needs to complete it manually in the UI. NOT for live project-state queries ("where are my folders?", "what's on my timeline?", "where is clip X?") — those are answered by `read_project`, not by this skill.
news-rough-cut
新闻素材智能粗剪——把新闻素材粗剪为一条内容完整、逻辑清晰、节奏紧凑的新闻短视频。Use when the user asks to 粗剪新闻、新闻剪辑、把新闻素材剪成短视频、智能粗剪、news rough cut、编辑新闻视频, or provides news footage (发布会/采访/现场/监控素材) to be cut into a factual news short. Never add music, voiceover, or sound effects.
asset-import
Use when acquiring or importing media into a OpenChatCut project asset library for video editing or creation, including local/attached videos, user-provided paths, public media URLs, web video/audio/image assets, upload fallback decisions, and deciding between import_media, download_media, or manual user action.
verification
Use when checking whether agent edits are reflected in the OpenChatCut project and editor.
ai-cinematic-short-film
Plan AI short films with story, shots, prompts, and continuity.
explainer-video
Create finished explainer videos from a topic, script, outline, voiceover, product logic, data, technical concept, course material, or reference assets. Use when the user wants narration, motion graphics, stock footage, generated visuals, or mixed visuals to explain an idea.
long-video-to-shorts
Cut one long podcast, interview, course, livestream, or other source video into social-ready shorts, reels, highlights, or clip timelines from existing project media. Use when the user asks to cut a long video into Shorts, Reels, TikToks, Xiaohongshu posts, best moments, highlights, or multiple clips.
motion-graphic-placement
Add motion graphics at the right moments without blocking the story. Use when the user wants to enhance talking-head, lecture, tutorial, interview, podcast, or creator videos with motion graphics.
multi-clips-to-reels
Turn multiple product shots, event footage, travel clips, gameplay moments, UGC/product footage, B-roll, or mixed media into social-ready reels, highlights, recaps, or montage-style short videos from existing project media.
product-ad-video-script
Turn a product into ad angles, hooks, scenes, and CTA.
storyboard-shot-breakdown
Break down each shot and turn the analysis into a storyboard reference. Use when the user wants shot-by-shot film analysis, director logic, cinematography breakdown, or a storyboard-style reference from a video.
video-thumbnail-generator
Create platform-ready thumbnails from real video frames. Use when the user wants a thumbnail, cover image, YouTube cover, Shorts cover, Bilibili cover, Xiaohongshu cover, or other video poster image.
create-motion-graphics
Use whenever the agent needs to add, create, hand-author, patch, or place Motion Graphic JSX assets in a OpenChatCut project. This is the direct-authoring path: use create_motion_graphic_from_code / edit_asset / edit_item, not motion-graphic-gen or submit_motion_graphic. Covers project/timeline intake, project visual language, editable properties, asset binding, inline JSX authoring, existing asset updates, timeline placement, and verification.
export
Use when a OpenChatCut video editing or creation workflow needs export, render, download, share, final delivery, subtitle-file export, render choice, local-only asset handling, or export fallback explanation.
known-errors
Use when a OpenChatCut tool call fails or returns an unexpected shape.
openchatcut-plugin-basics
Use for video editing or video creation work that should be editable in OpenChatCut, even when the user does not explicitly mention OpenChatCut. Covers local/attached video editing, captions/subtitles, transcription, trimming, talking-head cleanup, highlights, B-roll, overlays, generation, export, project/editor opening, importing, targeting, verifying, watching, and identifying the active OpenChatCut project/editor URL.
transcription
Use when a video/audio task needs OpenChatCut transcription, captions, subtitles, subtitle styling, transcript search, transcript readiness checks, or enabling captions, including local or attached videos where the user asks to add captions/subtitles, transcribe, create bilingual subtitles, clean talking-head speech, remove filler words, or trim pauses.
widget-forms
Use when the agent should ask the user for structured input with an in-chat form, including single-select, multi-select, text fields, style pickers, or voice audition choices.
openchatcut
Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio, color, or export tools; or recover from an OpenChatCut MCP error.
Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.