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User

Local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion-powered rendering.

15 indexed · 6 Featured · 573 stars · avg score 89
Prolific Rising

Categories

Indexed Skills (15)

AI & Automation Featured

image-gen

AI image generation via gpt-image-2, nano-banana, and MiniMax image-01. Use when the user wants to generate or create an image / picture / still.

573 Updated today
0xsline
AI & Automation Featured

music

Music generation via Mureka and MiniMax. Use for instrumentals, songs, soundtracks, track/stem generation, or covers through `submit_music`.

573 Updated today
0xsline
AI & Automation Featured

shader-gen

AI shader generator for WebGL video effects, transitions, masks, and color grading (LUT / 调色 / 电影感 / film look). Use when the user wants a video effect (滤镜 / 特效), a transition (转场 / crossfade / wipe / cube / 3d), a mask (蒙版 / 遮罩 / reveal), a zoom / push-in (推近 / 推镜头), or a color grade — try the built-in effects (zoom, builtin LUTs) before generating a new shader.

573 Updated today
0xsline
AI & Automation Featured

talking-head-guide

Guide for editing videos where the primary content is people talking — talking-head / 口播, interview / 访谈, lecture, tutorial, podcast, course content, and similar talking-driven formats. Use when the user wants speech editing on a talking video (剪口播 / 口播剪辑 / 去口癖 / clean up fillers / smooth speech), motion graphics layered onto talking video (口播加 MG / 加动画), or B-roll on a talking video (加 B-roll / add B-roll). For motion graphics specifically, use this together with the active Motion Graphics skill/workflow available in the current OpenChatCut environment — this skill adds talking-specific guidance (speech-rhythm timing, frame-aware placement, subject/caption protection, placement verification).

573 Updated today
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AI & Automation Featured

video-gen

AI video generation via Seedance 2.0, Kling, and MiniMax Hailuo. Use when the user wants to generate a video clip — text-to-video, image-to-video, first/last-frame transitions, reference-guided generation, multi-shot, or generatively editing / extending an existing clip.

573 Updated today
0xsline
AI & Automation Featured

voice

Text-to-Speech (TTS), voiceover, narration placement/sync, and custom sound effects (SFX) generator. Use when the user wants generated speech from text, wants to add/replace/align narration or voiceover for an existing video/timeline, wants to keep existing voiceover synced after visual retiming edits, needs voice audition/selection, or explicitly wants a newly generated/custom sound effect that is not available in the Sound Effects library.

573 Updated today
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AI & Automation Solid

product-help

OpenChatCut product knowledge — UI layout, editor features, and how generation providers are configured. Use when the user asks about the product interface, how to use a feature, where to find something, or needs GUI guidance for something the agent cannot do directly. Also use as fallback when a task fails and the user needs to complete it manually in the UI. NOT for live project-state queries ("where are my folders?", "what's on my timeline?", "where is clip X?") — those are answered by `read_project`, not by this skill.

573 Updated today
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AI & Automation Solid

asset-import

Use when acquiring or importing media into a OpenChatCut project asset library for video editing or creation, including local/attached videos, user-provided paths, public media URLs, web video/audio/image assets, upload fallback decisions, and deciding between import_media, download_media, or manual user action.

573 Updated today
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AI & Automation Solid

create-motion-graphics

Use whenever the agent needs to add, create, hand-author, patch, or place Motion Graphic JSX assets in a OpenChatCut project. This is the direct-authoring path: use create_motion_graphic_from_code / edit_asset / edit_item, not motion-graphic-gen or submit_motion_graphic. Covers project/timeline intake, project visual language, editable properties, asset binding, inline JSX authoring, existing asset updates, timeline placement, and verification.

573 Updated today
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AI & Automation Solid

export

Use when a OpenChatCut video editing or creation workflow needs export, render, download, share, final delivery, subtitle-file export, render choice, local-only asset handling, or export fallback explanation.

573 Updated today
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AI & Automation Solid

known-errors

Use when a OpenChatCut tool call fails or returns an unexpected shape.

573 Updated today
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AI & Automation Solid

openchatcut-plugin-basics

Use for video editing or video creation work that should be editable in OpenChatCut, even when the user does not explicitly mention OpenChatCut. Covers local/attached video editing, captions/subtitles, transcription, trimming, talking-head cleanup, highlights, B-roll, overlays, generation, export, project/editor opening, importing, targeting, verifying, watching, and identifying the active OpenChatCut project/editor URL.

573 Updated today
0xsline
AI & Automation Solid

transcription

Use when a video/audio task needs OpenChatCut transcription, captions, subtitles, subtitle styling, transcript search, transcript readiness checks, or enabling captions, including local or attached videos where the user asks to add captions/subtitles, transcribe, create bilingual subtitles, clean talking-head speech, remove filler words, or trim pauses.

573 Updated today
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AI & Automation Solid

verification

Use when checking whether agent edits are reflected in the OpenChatCut project and editor.

573 Updated today
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AI & Automation Solid

widget-forms

Use when the agent should ask the user for structured input with an in-chat form, including single-select, multi-select, text fields, style pickers, or voice audition choices.

573 Updated today
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Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.